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Review: Welcome to Hell
Your aim is simple: shoot down a given number of zombies to advance to the next round. By hitting the zombies’ legs you can knock them down, which will slow them down for a while (if you don’t finish them … Continue reading
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Review: Icarus-X
Anybody who has played a 2D shooter since the release of Capcom’s 1942 knows the drill: Shoot the enemies coming down the screen while dodging their bullets and collecting power-ups. Icarus-X doesn’t do much to improve on this formula, but … Continue reading
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Review: ScummVM
ScummVM is not a single game. Neither is it an emulator and does not come with the usual problems (both technical and legal) that these things usually bring (in fact some game developers actively support ScummVM). Instead, it is a … Continue reading
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Review: Walkabout
In Walkabout, you lead an army of cute little dolls across a field where every floor tile may only be stepped on once, collecting all the stars as you go. There are quite a few moments when everything fits together … Continue reading
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Review: Quell
Quell is one of those little gems that take an established game principle, in this case the maze genre (where you try to reach different points on a map, but neither you nor the objects you’ve pushed stop until they … Continue reading
Review: StarPagga
Space shooters have been around since the dawn of computing. The basic principle never really changed: Fly around and shoot things. But that hasn’t stopped these games from bringing joy to what are now generations of gamers. StarPagga doesn’t reinvent … Continue reading
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